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Features & Interface

Overview of Mithril Forge features and the difference between DM and Player views.

  • Add creatures manually (name, initiative modifier, max HP, AC).
  • Add multiple creatures of the same type at once (for example, 4 goblins).
  • Toggle creature types inline to switch between Party and Enemy.
  • Kill and revive creatures.
  • Roll initiative individually or all at once.
  • Set initiative manually via inline editing.
  • View the sorted initiative order with the active turn highlighted.
  • Use the floating Next Turn button, view the round counter, and track in-game elapsed time (6 seconds per round).
  • Start, reset, or end encounters.
  • Display Current and Max HP alongside AC.
  • View color-coded health bars (green to gold to red).
  • Deal damage (absorbed by temporary HP first), heal, or set temporary HP.
  • Toggle HP visibility: All HP, Party HP only, or No HP. This setting controls what the Player view shows.
  • Search for enemies using autocomplete powered by the Open5e API.
  • Auto-fill names, initiative modifiers (based on DEX), max HP, and AC.
  • Override any auto-filled values before adding the creature.
  • Access a full stat block side panel in the DM view, which includes AC, abilities, saves, actions, and traits.
FeaturePlayer ViewDM View
Initiative orderyesyes
Namesyesyes
Active turn / Round / Timeryesyes
Creature type badgesyesyes
Death statusyesyes
HP & Health barsconfigurableyes
ACyes
Stat block side panelyes
HP controls (damage/heal/temp)yes
Kill / Reviveyes
Add/remove creaturesyes
Roll initiativeyes
Encounter controlsyes